Armond Schneider

Designing interfaces at Workday

I think the best products emerge when design, engineering, and product thinking blend seamlessly together.

That's where I like to be—bridging ideas and execution. I design and build interfaces that feel considered and intentional, from early concept through final polish.

Building InteractionKit a set of interaction components and Plainpad a place to write distraction-free on the side.

Paradox (Acquired by Workday) work

Paradox (Acquired by Workday)

2024 – 2025

UI Designer

Designing enterprise interfaces for HR and financial management software used by millions.

Dump work

Dump

2023 – 2024

Founding Product Designer

Led design–engineering collaboration to build and ship core iOS interface components.

Hause work

Hause

2022 – 2023

Product Designer

Designed the platform for artists to share, sell, and distribute work digitally and physically.